week twelve
making last minute decision on switching from coding the functioning switch and lever to a retexturing in game feature
I decided to switch design challenges as I wanted to explore something other than interacting within my project and rather having the user be able to control / change something within the environment, the other main reason i decided to change design challenges is because instead of spending time on all three challenges i had made it so i spent more time on the other two and haven't time managed my time very well.
Although I've made it seem as though I am rushing through this design challenge, I am still ensuring that it is functionable.
An issue that I have faced throughout this module is not always being able to access a VR headset when at home (which is where I do most of my work) I have tried to make use of the assets during the classes however it was not always too successful due to my learning and working style.
Useful Links:
vr dev log yr2
More posts
- video prep / video transcriptJan 11, 2024
- week elevenJan 11, 2024
- week tenJan 11, 2024
- week eight & nineJan 11, 2024
- week sevenJan 11, 2024
- week sixJan 11, 2024
- week fiveJan 11, 2024
- week fourJan 11, 2024
- week threeJan 11, 2024